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MAC 50

The MAC 50 is a French 9mm service pistol introduced in 1950 and widely used by the French military and law enforcement.

This project focuses on creating a realistic and production-ready hard-surface asset, emphasizing mechanical accuracy, clean topology, and physically correct material response.

The model was built using Maya for the low poly, ZBrush for high poly detailing, and textured in Substance 3D Painter using a metal/roughness workflow. Final renders were produced in Marmoset Toolbag.

The weapon was fully modeled with detachable components to ensure structural coherence and accurate mechanical breakdown.

Technical Information

MAC 50: 15,836 tris

Magazine: 4,210 tris

Texture Sets:

1x 4K (Weapon)

1x 4K (Magazine)

UV Occupancy:

Weapon: 79%

Magazine: 82%

Workflow: PBR Metal/Roughness

Special attention was given to:

Surface wear balance

Roughness variation

Micro surface detailing

Edge definition and silhouette accuracy

The goal was to achieve a grounded, believable military finish while maintaining clean optimization suitable for real-time use.

Unreal Engine 5

Unreal Engine 5

Unreal Engine 5

Unreal Engine 5

Unreal Engine 5

Unreal Engine 5